Map of Westeros

Island · The Reach

The Arbor

Island off the south-western Reach producing the finest wines in the Seven Kingdoms.

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The Arbor on the map of WesterosMap of Westeros showing the nine regions, castles, cities, rivers and roads of the Seven Kingdoms White KnifeLast RiverWeeping WaterBroken BranchFever RiverGreen ForkBlue ForkRed ForkTumblestoneThe TridentBlackwater RushWendwaterThe ManderCockleswhentBlueburnHoneywineTorrentineThe GreenbloodVaithThe ScourgeBrimstoneMilkwaterAntlerRhoyneWhite KnifeLast RiverWeeping WaterGreen ForkBlue ForkRed ForkThe TridentBlackwater RushThe ManderCockleswhentBlueburnHoneywineTorrentineThe GreenbloodBrimstoneMilkwaterKingsroadRoseroadGoldroadRiver RoadSearoadOcean RoadHigh RoadBonewayPrince's PassKingsroadRoseroadGoldroadRiver RoadSearoadOcean RoadHigh RoadBonewayPrince's PassThe Sunset SeaThe Narrow SeaThe Shivering SeaThe Summer SeaBay of IceBay of SealsThe BiteIronman's BayBlazewater BayBay of CrabsBlackwater BayShipbreaker BaySea of DorneThe Whispering SoundRedwyne StraitsThe StepstonesSea of MyrthStraits of TarthEssosThe Grey CliffsStony ShoreThe RillsBarrowlandsFlint's FingerMassey's HookThe Broken ArmHills of NorvosBraavosian CoastlandsThe FlatlandsThe Disputed LandsBEYOND THE WALLTHE NORTHTHE VALE OF ARRYNTHE RIVERLANDSTHE IRON ISLANDSTHE WESTERLANDSTHE CROWNLANDSTHE REACHTHE STORMLANDSDORNEHardhomeHardhomeCraster's KeepCraster's KeepFist of the First MenFist of the First MenFrostfangsFrostfangsHaunted ForestHaunted ForestCastle BlackCastle BlackShadow TowerShadow TowerEastwatch-by-the-SeaEastwatch-by-the-SeaThe WallThe WallLast HearthLast HearthKarholdKarholdSkagosSkagosThe DreadfortThe DreadfortWinterfellWinterfellDeepwood MotteDeepwood MotteBear IslandBear IslandTorrhen's SquareTorrhen's SquareBarrowtonBarrowtonWhite HarborWhite HarborWidow's WatchWidow's WatchHornwoodHornwoodMoat CailinMoat CailinGreywater WatchGreywater WatchLong LakeLong LakeWolfswoodWolfswoodThe NeckThe NeckThe EyrieThe EyrieGates of the MoonGates of the MoonBloody GateBloody GateGulltownGulltownRunestoneRunestoneHeart's HomeHeart's HomeRedfortRedfortThree SistersThree SistersIronoaksIronoaksThe TwinsThe TwinsSeagardSeagardFairmarketFairmarketOldstonesOldstonesRiverrunRiverrunPinkmaidenPinkmaidenAcorn HallAcorn HallStone HedgeStone HedgeRaventree HallRaventree HallHarrenhalHarrenhalInn at the CrossroadsInn at the CrossroadsDarryDarrySaltpansSaltpansMaidenpoolMaidenpoolStoney SeptStoney SeptGod's EyeGod's EyePykePykeTen TowersTen TowersOld WykOld WykGreat WykGreat WykLordsportLordsportCasterly RockCasterly RockLannisportLannisportGolden ToothGolden ToothThe CragThe CragAshemarkAshemarkBanefortBanefortKayceKayceCastamereCastamereDeep DenDeep DenSilverhillSilverhillCrakehallCrakehallFair IsleFair IsleClegane's KeepClegane's KeepKing's LandingKing's LandingDragonstoneDragonstoneDriftmarkDriftmarkDuskendaleDuskendaleRosbyRosbyStokeworthStokeworthRook's RestRook's RestAntlersAntlersClaw IsleClaw IsleCrackclaw PointCrackclaw PointKingswoodKingswoodStonedanceStonedanceSharp PointSharp PointStorm's EndStorm's EndBronzegateBronzegateFelwoodFelwoodEvenfall HallEvenfall HallTarthTarthGreenstoneGreenstoneGriffin's RoostGriffin's RoostRain HouseRain HouseMistwoodMistwoodBlackhavenBlackhavenSummerhallSummerhallNightsongNightsongStonehelmStonehelmGrandviewGrandviewCape WrathCape WrathRainwoodRainwoodHighgardenHighgardenOldtownOldtownBitterbridgeBitterbridgeTumbletonTumbletonLongtableLongtableCider HallCider HallAshfordAshfordGoldengroveGoldengroveOld OakOld OakRed LakeRed LakeHorn HillHorn HillBrightwater KeepBrightwater KeepHoneyholtHoneyholtThree TowersThree TowersThe ArborThe ArborShield IslandsShield IslandsBandallonBandallonStarpikeStarpikeUplandsUplandsGrassy ValeGrassy ValeThe CitadelThe CitadelSunspearSunspearWater GardensWater GardensPlanky TownPlanky TownLemonwoodLemonwoodGodsgraceGodsgraceVaithVaithHellholtHellholtSandstoneSandstoneStarfallStarfallHigh HermitageHigh HermitageBlackmontBlackmontSkyreachSkyreachKingsgraveKingsgraveYronwoodYronwoodWylWylGhost HillGhost HillThe TorThe TorSalt ShoreSalt ShoreTower of JoyTower of JoyPrince's PassPrince's PassThe BonewayThe BonewayRed MountainsRed MountainsBraavosBraavosPentosPentosMyrMyrTyroshTyroshLysLysVolantisVolantisQueenscrownQueenscrownCastle CerwynCastle CerwynRamsgateRamsgateOldcastleOldcastleSistertonSistertonWendish TownWendish TownWayfarer's RestWayfarer's RestHigh HeartHigh HeartLord Harroway's TownLord Harroway's TownWickendenWickendenFaircastleFaircastleCornfieldCornfieldHornvaleHornvaleTarbeck HallTarbeck HallHayfordHayfordSun HouseSun HouseBlackcrownBlackcrownVulture's RoostVulture's RoostHaystack HallHaystack HallWeeping TownWeeping TownThe GiftThe GiftSea Dragon PointSea Dragon PointCape KrakenCape KrakenThe FingersThe FingersIsle of FacesIsle of FacesLands of Always WinterLands of Always WinterThe Frozen ShoreThe Frozen ShoreDornish MarchesDornish MarchesAndalosAndalos0250 mi500 mi≈ 800 km · approximate scaleN

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Lying beyond the Redwyne Straits at the south-western tip of the Reach, the Arbor is a warm, fertile island covered in vineyards. Its wines, especially the golden vintage, are sold across Westeros and the Free Cities.

House Redwyne rules it from the Arbor and commands one of the largest fleets in the realm, which both protects the wine trade and gives the Tyrells naval strength they would otherwise lack.

Distances from The Arbor

Toas the raven fliesby road (approx.)on horseback
Winterfell 1,910 mi · 3,070 km ≈ 2,390 mi ≈ 80 days
King's Landing 1,070 mi · 1,720 km ≈ 1,340 mi ≈ 45 days
Casterly Rock 900 mi · 1,450 km ≈ 1,120 mi ≈ 37 days
Highgarden 590 mi · 950 km ≈ 740 mi ≈ 25 days
The Eyrie 1,500 mi · 2,410 km ≈ 1,870 mi ≈ 62 days
Riverrun 1,080 mi · 1,750 km ≈ 1,360 mi ≈ 45 days
Storm's End 1,030 mi · 1,650 km ≈ 1,280 mi ≈ 43 days
Sunspear 1,170 mi · 1,890 km ≈ 1,470 mi ≈ 49 days
Pyke 1,300 mi · 2,090 km ≈ 1,620 mi ≈ 54 days
Castle Black 2,250 mi · 3,620 km ≈ 2,810 mi ≈ 94 days
Oldtown 110 mi · 170 km ≈ 140 mi ≈ 5 days

Travel times assume about 30 miles a day on horseback with rests, 18 miles a day on foot and 110 miles a day under sail with fair winds. Armies, wagons and winter storms move far more slowly. Distances →